nzdan

a digital design blog

3dsMax, Mentalray & Sub-Surface Scattering

2009-12-11_1104 copyI am investigating sub-surface scattering at the moment to create a complex material in Max from a Revit scene… complicated topic!

This very basic intro I found on youtube is a good start though.

Too basic? have a look here then at the Los Angeles mental ray user group

Or go direct to the Zap Andersson’s SSS skin tutorial (1.5M pdf)

Good luck, if you find some great resources/tuts please do reply.

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