nzdan

a digital design blog

Using ambient occlusion

Handy post over at Jamie Cardoso mental ray blog on using ambient occlusion in 3ds Max mentalray, click me for link.

“In the latest book, we had covered in detail the usage of ambient occlusion and its settings directly from Max however; we didn’t cover its usage as a post effect in Photoshop or another 2d application:”
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This free tutorial over at i3D has recieved mixed reviews but is worth having a look at, click me for link.

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2011 takes a little bit to get used to if you are using the slate material editor, refer to the tutorials above for all the settings but the images below show you how to create a AO material in 2011/slate material editor.

Double click the images below to view full size, i.e. once to open in a new window and again to expand to full size.

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