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	<title>nzdan &#187; SketchUp</title>
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	<link>http://www.nzdan.com</link>
	<description>a digital design blog</description>
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		<title>Peter Guthrie</title>
		<link>http://www.nzdan.com/archives/1086</link>
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		<pubDate>Mon, 30 Nov 2009 23:12:56 +0000</pubDate>
		<dc:creator>nzdan</dc:creator>
				<category><![CDATA[Visualisations]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[HDRI]]></category>
		<category><![CDATA[Onyx tree]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[V-Ray]]></category>
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		<description><![CDATA[Another great CG artist, Peter Guthrie is a freelance visualisation artist based in Falun, Sweden. He specializes in 3D graphic arts and work freelance producing visuals for a wide range of project types. Peter&#8217;s blog is also a very valuable resource with many tips and tricks, like the image below&#8230;. 3d tree material &#8211; leaves. [...]]]></description>
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		<title>Ronen Bekerman</title>
		<link>http://www.nzdan.com/archives/1076</link>
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		<pubDate>Mon, 30 Nov 2009 21:56:19 +0000</pubDate>
		<dc:creator>nzdan</dc:creator>
				<category><![CDATA[Visualisations]]></category>
		<category><![CDATA[3ds Max]]></category>
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		<description><![CDATA[I stumbled across this fantastic blog recently, authored by the CG artist Ronen Bekerman started as a &#8220;freelancer in 2002 and now heading Polytown &#8211; a 3d architectural visualization studio I founded in 2005.&#8221; His work is impressive but the best thing about this site is the detailed step by step guides on how to [...]]]></description>
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		<title>SketchUp -&gt; Revit -&gt; 3dsMAX</title>
		<link>http://www.nzdan.com/archives/267</link>
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		<pubDate>Wed, 24 Sep 2008 00:13:35 +0000</pubDate>
		<dc:creator>nzdan</dc:creator>
				<category><![CDATA[Visualisations]]></category>
		<category><![CDATA[Archaus]]></category>
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		<category><![CDATA[SketchUp]]></category>
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		<description><![CDATA[I find sketchup a great tool for the early stages of projects when the geometry, entourage and camera views often change and you need to produce basic images quickly for client approval. This interior room was modelled in SketchUp and exported as a *dwg. I then file-linked this *dwg into 3dsMAX, setup a simple light [...]]]></description>
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