nzdan

a digital design blog

Exporting Revit geometry

• It is recommended that you complete as much as possible in Revit prior to migrating the data to 3ds Max for advanced rendering.

• You need to export from a 3D view.

• Use Visibility control and level of detail to hide and/or simplify the model prior to exporting., as what you see in the view will be exported.

• Use section boxes to limit the extents of the model or to create quick cut-through views. Note: If you set the level of detail to Coarse you get a red poche at the cut plane.

• Save these settings as view templates.

• Exporting in *fbx format and using the xref objects technique is preferable to exporting *dwg’s and file-linking. As with file-linked *dwg’s the geometry cannot be edited without unlinking, materials often do not translate well, maps are lost, uvw mapping is often ignored and the north orientation of the sun system changes.

Export *fbx format
In a 3D view first, open the file pull down menu, select export 3ds Max (FBX). Change the naming prefix to custom and give it an appropriate short name and select save.

Under the application menu select Export, FBX., choose an appropriate file name and save.

Click here for link to the 3ds Max page on setting up a mental ray render using *fbx geometry exported from Revit.

to be continued…

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